Description from original post
(created 2012-04-14 01:51):
"I have a PhD in Horribleness."
Finally made some hands that look like hands and not just a mish-mash of pixels lol The only let down on this one is probably the boots. Really bugged me at trying to get definition on the white tones without getting too dark in areas. managed to get a adequate medium, but still not happy.
Edit: Okay, that seemed to fix it. No more random transparency holes! If you already downloaded it, you may have to download it again, sorry.
Edit #2: So, the 3d viewer here on this site is a bit deceptive, so this is how the headgear should probably look. I suspect that the viewer here uses the scale of the helmet armor (being ~2px larger, that is a 1px gap all around, as opposed to being ~1px, 0.5px gap all around.) As I've only done a few comparisons between this viewer, the Skin Viewer by Luke and in the Minecraft interface itself, and this seems to be the case. Correct me if I'm wrong, I just like consistency. ^_^
Edit: Reverted bottom faces back to pre-release version until this viewer is updated..
Updated for new viewer that now complies with current Minecraft version Woohoo!